Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 142 days ago
8 / 2 / 19
K / D / A
75%
Kill participation
1,170.7
Damage / min
13,987g
571.7 gold / min
17
6 placed · 2 cleared
185
7.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwoFeetOneJob#Szamo
Teemo · Top
2 / 9 / 1
8.3% KP
20,449
19.6% share
10,049g
198 CS · 8.1/m
15032#0000
Nidalee · Jungle
12 / 3 / 11
63.9% KP
20,853
19.9% share
13,231g
180 CS · 7.4/m
JD julek#ego
Twisted Fate · Mid
8 / 2 / 19
75% KP
28,643
27.4% share
13,987g
185 CS · 7.6/m
DGK manos#DGK
Vayne · ADC
10 / 8 / 11
58.3% KP
18,928
18.1% share
13,917g
145 CS · 5.9/m
PROBLEMCHILD#MILAN
Nautilus · Support
4 / 3 / 22
72.2% KP
15,700
15% share
10,124g
44 CS · 1.8/m
Red side
DefeatDoughProducer#BRUH
Xin Zhao · Top
11 / 8 / 3
56% KP
25,558
35.3% share
11,129g
171 CS · 7/m
Ronstoppablebtw#EUNE
Master Yi · Jungle
8 / 6 / 4
48% KP
16,628
22.9% share
12,699g
159 CS · 6.5/m
Devialet#EUNE
Katarina · Mid
0 / 5 / 4
16% KP
10,738
14.8% share
8,258g
187 CS · 7.6/m
minh125#ezez
Lucian · ADC
4 / 9 / 4
32% KP
13,105
18.1% share
9,630g
174 CS · 7.1/m
birdy#1v9
Rakan · Support
2 / 8 / 12
56% KP
6,472
8.9% share
7,412g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
