Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 141 days ago
2 / 11 / 4
K / D / A
20%
Kill participation
658.8
Damage / min
10,753g
316.1 gold / min
24
10 placed · 3 cleared
228
6.7 CS / min
Objective control
2
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTatsu#big
Naafiri · Top
5 / 6 / 9
31.1% KP
30,707
20.1% share
13,401g
241 CS · 7.1/m
Skyllz#1312
Trundle · Jungle
11 / 4 / 14
55.6% KP
27,003
17.7% share
16,526g
182 CS · 5.4/m
싸우거나 잊혀지거나#GOAT
Akali · Mid
12 / 10 / 8
44.4% KP
47,419
31.1% share
14,949g
199 CS · 5.9/m
Renata#222
Senna · ADC
4 / 7 / 18
48.9% KP
15,642
10.3% share
14,050g
185 CS · 5.4/m
Ruffles#ruffu
Poppy · Support
13 / 3 / 14
60% KP
31,646
20.8% share
13,189g
39 CS · 1.1/m
Red side
DefeatJD julek#ego
Vayne · Top
2 / 11 / 4
20% KP
22,410
15.2% share
10,753g
228 CS · 6.7/m
R F 2AA W AE#9999
Jarvan IV · Jungle
7 / 6 / 15
73.3% KP
31,610
21.4% share
14,663g
231 CS · 6.8/m
Kaaw#god
Yone · Mid
10 / 9 / 5
50% KP
42,307
28.6% share
16,763g
294 CS · 8.6/m
Aspect#omni
Mel · ADC
11 / 10 / 4
50% KP
31,652
21.4% share
16,638g
291 CS · 8.6/m
szmeks#ouncj
Karma · Support
0 / 10 / 20
66.7% KP
19,827
13.4% share
9,792g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
