Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 141 days ago
4 / 6 / 8
K / D / A
57.1%
Kill participation
629.7
Damage / min
12,807g
432.9 gold / min
20
7 placed · 1 cleared
227
7.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatANKARA MANTALOS#LKM
Warwick · Top
1 / 4 / 3
19% KP
13,101
13.6% share
10,501g
250 CS · 8.5/m
smark z nosa#smark
Ekko · Jungle
4 / 8 / 7
52.4% KP
20,292
21% share
11,383g
186 CS · 6.3/m
JD julek#ego
Twisted Fate · Mid
4 / 6 / 8
57.1% KP
18,629
19.3% share
12,807g
227 CS · 7.7/m
promise me#EUNE
Ezreal · ADC
9 / 3 / 4
61.9% KP
34,374
35.6% share
16,977g
263 CS · 8.9/m
Aspect#omni
Mel · Support
3 / 7 / 3
28.6% KP
10,252
10.6% share
8,398g
65 CS · 2.2/m
Red side
VictoryBOGWW#111
Malphite · Top
2 / 2 / 3
17.9% KP
16,513
13.9% share
11,736g
244 CS · 8.2/m
KLAUS THE MENACE#1v9
Hecarim · Jungle
11 / 8 / 5
57.1% KP
28,405
23.8% share
14,708g
219 CS · 7.4/m
Another Day#000
Yone · Mid
13 / 2 / 5
64.3% KP
45,148
37.9% share
17,744g
311 CS · 10.5/m
XXXGOLEMXXX#777
Brand · ADC
2 / 5 / 10
42.9% KP
23,259
19.5% share
11,260g
206 CS · 7/m
Gumayusuf#DJVD
Nami · Support
0 / 4 / 12
42.9% KP
5,839
4.9% share
7,573g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
