Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 141 days ago
1 / 5 / 7
K / D / A
32%
Kill participation
820.7
Damage / min
10,314g
363.4 gold / min
9
3 placed · 1 cleared
206
7.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLethalent#EUNE
Cho'Gath · Top
8 / 7 / 4
48% KP
20,058
20.4% share
10,996g
181 CS · 6.4/m
Deаth#666
Rengar · Jungle
11 / 8 / 4
60% KP
27,563
28.1% share
14,798g
204 CS · 7.2/m
JD julek#ego
Twisted Fate · Mid
1 / 5 / 7
32% KP
23,293
23.7% share
10,314g
206 CS · 7.3/m
Buclaclear#mgmch
Xayah · ADC
4 / 5 / 10
56% KP
20,343
20.7% share
12,447g
255 CS · 9/m
Marina javi se#EUNE
Rakan · Support
1 / 6 / 12
52% KP
6,838
7% share
7,377g
32 CS · 1.1/m
Red side
VictoryΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Jax · Top
2 / 9 / 4
20% KP
22,826
19.4% share
11,218g
182 CS · 6.4/m
I Blöödgharm I#96969
Graves · Jungle
18 / 4 / 5
76.7% KP
42,442
36.1% share
19,688g
307 CS · 10.8/m
44teca#aura
Sylas · Mid
7 / 2 / 9
53.3% KP
22,621
19.2% share
12,203g
182 CS · 6.4/m
XaNiWtakoC#EUNE
Caitlyn · ADC
3 / 5 / 6
30% KP
17,593
15% share
12,586g
223 CS · 7.9/m
Nèvèr 0nè#EUNE
Karma · Support
0 / 5 / 19
63.3% KP
12,087
10.3% share
8,784g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
