Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 140 days ago
12 / 3 / 9
K / D / A
53.8%
Kill participation
1,785.9
Damage / min
19,759g
684.5 gold / min
24
8 placed · 7 cleared
291
10.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfrunca#EUNE
Graves · Top
9 / 9 / 5
35.9% KP
50,201
30.2% share
15,100g
259 CS · 9/m
Câll Me God#7640
Zac · Jungle
8 / 7 / 11
48.7% KP
21,790
13.1% share
12,195g
146 CS · 5.1/m
StylërZz#YE4T
Fizz · Mid
5 / 15 / 8
33.3% KP
18,861
11.3% share
9,878g
91 CS · 3.2/m
JD julek#ego
Sivir · ADC
12 / 3 / 9
53.8% KP
51,552
31% share
19,759g
291 CS · 10.1/m
WalkingWraith#2468
Vel'Koz · Support
5 / 9 / 16
53.8% KP
23,940
14.4% share
10,310g
37 CS · 1.3/m
Red side
DefeatEurepe#3382
Sion · Top
15 / 6 / 9
55.8% KP
40,074
33.1% share
15,596g
223 CS · 7.7/m
Mendel#5345
Morgana · Jungle
5 / 9 / 17
51.2% KP
21,880
18.1% share
11,544g
153 CS · 5.3/m
Skorstein#EUNE
Quinn · Mid
16 / 11 / 9
58.1% KP
33,138
27.3% share
13,871g
192 CS · 6.7/m
HikkyKamori#UA1
Jhin · ADC
6 / 6 / 3
20.9% KP
17,378
14.3% share
11,107g
199 CS · 6.9/m
Thresh on tren#EUNE
Thresh · Support
1 / 7 / 24
58.1% KP
8,722
7.2% share
8,211g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
