Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 140 days ago
8 / 5 / 3
K / D / A
37.9%
Kill participation
985.8
Damage / min
13,894g
470.2 gold / min
31
10 placed · 2 cleared
254
8.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCsindo Mustafa#EUNE
Gragas · Top
2 / 8 / 5
33.3% KP
16,724
18.8% share
9,742g
188 CS · 6.4/m
Hyunn#chain
Kha'Zix · Jungle
9 / 6 / 5
66.7% KP
24,144
27.2% share
14,980g
230 CS · 7.8/m
Otp Kog#EUNE
Syndra · Mid
3 / 5 / 5
38.1% KP
22,770
25.6% share
12,870g
266 CS · 9/m
Aditzu24#77777
Ezreal · ADC
4 / 3 / 6
47.6% KP
16,154
18.2% share
11,524g
191 CS · 6.5/m
jarcho96#EUNE
Zilean · Support
3 / 7 / 8
52.4% KP
9,076
10.2% share
8,469g
35 CS · 1.2/m
Red side
VictoryJD julek#ego
Ambessa · Top
8 / 5 / 3
37.9% KP
29,129
33.2% share
13,894g
254 CS · 8.6/m
Mikus#WILK
Warwick · Jungle
8 / 5 / 11
65.5% KP
16,819
19.2% share
13,512g
150 CS · 5.1/m
PrimerosGuard#EUNE
Veigar · Mid
9 / 3 / 6
51.7% KP
14,464
16.5% share
13,144g
203 CS · 6.9/m
danieleklatino96#SIGMA
Aphelios · ADC
3 / 5 / 8
37.9% KP
19,795
22.6% share
14,225g
234 CS · 7.9/m
Zaluya#EUNE
Thresh · Support
1 / 3 / 16
58.6% KP
7,404
8.5% share
8,746g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
