Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 139 days ago
12 / 3 / 5
K / D / A
54.8%
Kill participation
1,131.7
Damage / min
15,187g
538.9 gold / min
23
7 placed · 1 cleared
253
9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysmejosek#EUNE
Gangplank · Top
2 / 4 / 6
25.8% KP
21,672
18.7% share
11,663g
225 CS · 8/m
JD julek#ego
Cho'Gath · Jungle
12 / 3 / 5
54.8% KP
31,896
27.6% share
15,187g
253 CS · 9/m
sporos2009#0078
Zoe · Mid
6 / 4 / 10
51.6% KP
26,468
22.9% share
12,050g
175 CS · 6.2/m
xWorMx#EUNE
Smolder · ADC
9 / 7 / 5
45.2% KP
27,970
24.2% share
13,768g
209 CS · 7.4/m
YuumiOnlyfans#Yuumi
Nami · Support
2 / 1 / 17
61.3% KP
7,759
6.7% share
9,066g
20 CS · 0.7/m
Red side
DefeatEryksons#EUNE
Gragas · Top
1 / 4 / 1
10.5% KP
13,496
16.4% share
9,880g
233 CS · 8.3/m
Altefour#9196
Skarner · Jungle
5 / 5 / 7
63.2% KP
15,576
18.9% share
10,576g
146 CS · 5.2/m
Edoardooo#EUNE
Yone · Mid
7 / 8 / 0
36.8% KP
22,014
26.7% share
12,059g
226 CS · 8/m
WywoZiciel#6971
Brand · ADC
3 / 8 / 9
63.2% KP
22,854
27.7% share
11,289g
207 CS · 7.3/m
pedqu#pdd
Blitzcrank · Support
3 / 6 / 11
73.7% KP
8,591
10.4% share
8,301g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
