Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 139 days ago
3 / 8 / 4
K / D / A
26.9%
Kill participation
862.2
Damage / min
12,106g
399.5 gold / min
19
6 placed · 2 cleared
253
8.3 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHlidskjalf#EUNE
Gragas · Top
3 / 2 / 10
35.1% KP
26,417
21% share
12,231g
207 CS · 6.8/m
Sased#EUNE
Bel'Veth · Jungle
15 / 5 / 10
67.6% KP
19,447
15.4% share
17,056g
225 CS · 7.4/m
LoloNestor#EUNE
Ahri · Mid
10 / 4 / 10
54.1% KP
22,339
17.7% share
13,867g
226 CS · 7.5/m
JinSouI#EUNE
Yunara · ADC
4 / 6 / 11
40.5% KP
33,150
26.3% share
14,567g
211 CS · 7/m
Mosquito#ate
Lux · Support
5 / 9 / 15
54.1% KP
24,733
19.6% share
11,207g
45 CS · 1.5/m
Red side
DefeatJD julek#ego
Yone · Top
3 / 8 / 4
26.9% KP
26,126
26.1% share
12,106g
253 CS · 8.3/m
Sabjánúr#glhf
Viego · Jungle
8 / 8 / 1
34.6% KP
11,488
11.5% share
13,916g
234 CS · 7.7/m
ItzBroZ#EUNE
Katarina · Mid
5 / 4 / 8
50% KP
22,041
22% share
12,609g
257 CS · 8.5/m
Jinu#lelou
Aphelios · ADC
6 / 8 / 9
57.7% KP
33,494
33.4% share
17,578g
283 CS · 9.3/m
VeLeFFBG#EUNEB
Thresh · Support
4 / 9 / 11
57.7% KP
7,032
7% share
8,890g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
