Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Flex · 139 days ago
19 / 10 / 4
K / D / A
56.1%
Kill participation
1,827.4
Damage / min
20,938g
568.5 gold / min
21
10 placed · 2 cleared
304
8.3 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylodzik na zgode#BLWJB
Darius · Top
8 / 12 / 6
28% KP
21,356
12.1% share
13,287g
204 CS · 5.5/m
šimonson#EUNE
Zac · Jungle
9 / 5 / 21
60% KP
28,289
16% share
16,151g
207 CS · 5.6/m
Makita#CAT
Gragas · Mid
15 / 6 / 8
46% KP
45,551
25.8% share
16,821g
241 CS · 6.5/m
PomáhataChránit#1312
Ziggs · ADC
13 / 8 / 18
62% KP
62,852
35.5% share
20,363g
260 CS · 7.1/m
cygańska wróżba#7688
Bard · Support
5 / 10 / 20
50% KP
18,778
10.6% share
11,133g
40 CS · 1.1/m
Red side
DefeatJD julek#ego
Vayne · Top
19 / 10 / 4
56.1% KP
67,309
42.1% share
20,938g
304 CS · 8.3/m
kaczuszka#6969
Lillia · Jungle
11 / 8 / 8
46.3% KP
34,393
21.5% share
16,090g
204 CS · 5.5/m
CzajsonA#EUNE
Lissandra · Mid
7 / 10 / 7
34.1% KP
31,745
19.9% share
13,724g
246 CS · 6.7/m
KRUCZOR#EUNE
Ashe · ADC
3 / 13 / 8
26.8% KP
15,205
9.5% share
12,750g
198 CS · 5.4/m
Kwašny Loco #EUNE
Blitzcrank · Support
1 / 10 / 14
36.6% KP
11,172
7% share
9,182g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
