Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 139 days ago
11 / 10 / 12
K / D / A
56.1%
Kill participation
988.1
Damage / min
15,500g
453.9 gold / min
24
8 placed · 7 cleared
205
6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHalfAleko#AMMM
Ryze · Top
9 / 3 / 13
53.7% KP
39,194
28.6% share
16,167g
264 CS · 7.7/m
ROUFOKOLADA#40C
Sylas · Jungle
6 / 6 / 12
43.9% KP
19,246
14% share
14,975g
207 CS · 6.1/m
JD julek#ego
Akshan · Mid
11 / 10 / 12
56.1% KP
33,742
24.6% share
15,500g
205 CS · 6/m
undistuped3#777
Ashe · ADC
5 / 10 / 18
56.1% KP
25,062
18.3% share
15,579g
237 CS · 6.9/m
thanks chère#wxsh1
Pyke · Support
10 / 3 / 17
65.9% KP
19,975
14.6% share
13,623g
27 CS · 0.8/m
Red side
Defeat2005 ALONSO#11111
Gragas · Top
3 / 8 / 6
28.1% KP
16,462
15.5% share
12,785g
225 CS · 6.6/m
Master Rottec#K89
Lee Sin · Jungle
8 / 10 / 11
59.4% KP
23,269
21.9% share
13,905g
210 CS · 6.1/m
Cukiereczek#Pcake
Viego · Mid
10 / 4 / 9
59.4% KP
24,891
23.5% share
17,841g
258 CS · 7.6/m
n1cem4n#EUNE
Zeri · ADC
8 / 9 / 11
59.4% KP
34,275
32.3% share
17,687g
273 CS · 8/m
DustyAndDamaged#doll
Lulu · Support
3 / 10 / 22
78.1% KP
7,129
6.7% share
10,226g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
