Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 138 days ago
7 / 7 / 2
K / D / A
64.3%
Kill participation
975.7
Damage / min
15,686g
527.6 gold / min
10
5 placed · 1 cleared
255
8.6 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlwaysJGdiffeve#EUNE
Akali · Top
4 / 5 / 6
26.3% KP
18,531
16.4% share
10,009g
195 CS · 6.6/m
delightful agony#EDUNG
Lee Sin · Jungle
15 / 4 / 9
63.2% KP
35,411
31.4% share
15,104g
213 CS · 7.2/m
HUAHWEI#PISS
Seraphine · Mid
12 / 1 / 11
60.5% KP
26,511
23.5% share
13,823g
226 CS · 7.6/m
Volkanovski#1v9
Jhin · ADC
4 / 3 / 12
42.1% KP
20,782
18.4% share
15,119g
275 CS · 9.2/m
A X#999
Rakan · Support
3 / 1 / 23
68.4% KP
11,593
10.3% share
10,145g
27 CS · 0.9/m
Red side
DefeatDiviner#EUNE
Smolder · Top
1 / 7 / 4
35.7% KP
25,195
29.5% share
10,105g
235 CS · 7.9/m
TheWind#Storm
Bel'Veth · Jungle
2 / 12 / 5
50% KP
13,541
15.8% share
9,849g
166 CS · 5.6/m
Kiraed#EUNE
Mordekaiser · Mid
3 / 5 / 1
28.6% KP
8,627
10.1% share
10,478g
243 CS · 8.2/m
JD julek#ego
Hwei · ADC
7 / 7 / 2
64.3% KP
29,010
34% share
15,686g
255 CS · 8.6/m
UFO#GIT
Bard · Support
1 / 7 / 9
71.4% KP
9,070
10.6% share
8,188g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
