Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Flex · 138 days ago
20 / 9 / 4
K / D / A
41.4%
Kill participation
1,925.2
Damage / min
18,784g
609.9 gold / min
17
7 placed · 0 cleared
254
8.2 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJD julek#ego
Vayne · Top
20 / 9 / 4
41.4% KP
59,296
39.5% share
18,784g
254 CS · 8.2/m
KRUCZOR#EUNE
Bel'Veth · Jungle
8 / 6 / 6
24.1% KP
12,066
8% share
12,384g
161 CS · 5.2/m
CzajsonA#EUNE
Akali · Mid
20 / 1 / 3
39.7% KP
34,376
22.9% share
15,977g
214 CS · 6.9/m
pusty człowiek1#EUNE
Caitlyn · ADC
7 / 6 / 18
43.1% KP
29,550
19.7% share
14,226g
181 CS · 5.9/m
nahujmitegrzyby#EUNE
Rell · Support
3 / 4 / 34
63.8% KP
14,932
9.9% share
11,498g
23 CS · 0.7/m
Red side
Defeatslvoo#twz
Darius · Top
4 / 11 / 4
30.8% KP
13,900
14.2% share
9,898g
141 CS · 4.6/m
SuppDiff101#EUNE
Graves · Jungle
9 / 13 / 3
46.2% KP
22,410
22.9% share
13,684g
195 CS · 6.3/m
OPEL CORSA OPC#9599
Irelia · Mid
7 / 12 / 3
38.5% KP
18,268
18.6% share
12,668g
185 CS · 6/m
KaynYouNot#FEED
Sett · ADC
3 / 11 / 3
23.1% KP
19,079
19.5% share
9,712g
166 CS · 5.4/m
BicaTV#Bog
Shaco · Support
3 / 11 / 11
53.8% KP
24,383
24.9% share
9,970g
55 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
