Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Flex · 138 days ago
4 / 7 / 5
K / D / A
37.5%
Kill participation
709.6
Damage / min
11,727g
415.1 gold / min
18
8 placed · 1 cleared
230
8.1 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMicky#0000
Ryze · Top
6 / 5 / 6
35.3% KP
22,665
20.5% share
11,136g
181 CS · 6.4/m
Kjubster#kuba
Warwick · Jungle
17 / 3 / 10
79.4% KP
39,034
35.2% share
16,586g
193 CS · 6.8/m
lotamloic#EUNE
Ahri · Mid
4 / 4 / 11
44.1% KP
14,924
13.5% share
9,010g
111 CS · 3.9/m
Saper51#EUNE
Caitlyn · ADC
5 / 9 / 11
47.1% KP
20,695
18.7% share
12,247g
172 CS · 6.1/m
Demonetka#EUNE
Seraphine · Support
2 / 3 / 15
50% KP
13,425
12.1% share
9,334g
63 CS · 2.2/m
Red side
DefeatJD julek#ego
Darius · Top
4 / 7 / 5
37.5% KP
20,045
24.6% share
11,727g
230 CS · 8.1/m
KRUCZOR#EUNE
Nocturne · Jungle
6 / 6 / 7
54.2% KP
18,903
23.2% share
10,595g
162 CS · 5.7/m
CzajsonA#EUNE
Sylas · Mid
6 / 8 / 3
37.5% KP
26,776
32.9% share
9,221g
127 CS · 4.5/m
pusty człowiek1#EUNE
Samira · ADC
7 / 5 / 2
37.5% KP
10,450
12.8% share
13,245g
195 CS · 6.9/m
nahujmitegrzyby#EUNE
Rell · Support
1 / 8 / 10
45.8% KP
5,289
6.5% share
7,563g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
