Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 134 days ago
3 / 7 / 13
K / D / A
37.2%
Kill participation
1,316.1
Damage / min
13,131g
359.3 gold / min
27
14 placed · 5 cleared
206
5.6 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
6
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMIE despero111#420
Ambessa · Top
9 / 12 / 14
53.5% KP
30,063
17.5% share
14,861g
233 CS · 6.4/m
Clavicular#KING1
Hecarim · Jungle
10 / 7 / 16
60.5% KP
37,421
21.8% share
17,317g
300 CS · 8.2/m
Tekker#crevo
Akshan · Mid
15 / 13 / 12
62.8% KP
53,341
31.1% share
18,980g
297 CS · 8.1/m
xerachu#pog
Xerath · ADC
9 / 5 / 15
55.8% KP
37,089
21.6% share
17,362g
240 CS · 6.6/m
MariX041#EUNE
Nami · Support
0 / 6 / 32
74.4% KP
13,619
7.9% share
10,426g
27 CS · 0.7/m
Red side
Victorymihos#1v9
Irelia · Top
14 / 11 / 5
44.2% KP
48,097
29.5% share
19,789g
290 CS · 7.9/m
THA SE GAPARW#GAP
Darius · Jungle
14 / 6 / 7
48.8% KP
32,796
20.1% share
19,830g
289 CS · 7.9/m
JD julek#ego
Hwei · Mid
3 / 7 / 13
37.2% KP
48,104
29.5% share
13,131g
206 CS · 5.6/m
〆Gaudix〆#BOSS
Nilah · ADC
7 / 8 / 7
32.6% KP
18,383
11.3% share
17,469g
260 CS · 7.1/m
drgd#2711
Pyke · Support
5 / 11 / 14
44.2% KP
15,414
9.5% share
12,125g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
