Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 134 days ago
9 / 1 / 12
K / D / A
65.6%
Kill participation
1,416.9
Damage / min
16,094g
514.5 gold / min
23
10 placed · 3 cleared
283
9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGiovanniRengarS9#Honor
Ryze · Top
6 / 6 / 2
33.3% KP
23,229
23.3% share
13,590g
274 CS · 8.8/m
wujek kujek#hej
Talon · Jungle
9 / 8 / 5
58.3% KP
25,345
25.4% share
15,503g
236 CS · 7.5/m
luminescence#xoxo
Lux · Mid
2 / 6 / 5
29.2% KP
13,432
13.5% share
10,413g
241 CS · 7.7/m
BRUTALSTRIKE#777
Sivir · ADC
7 / 7 / 4
45.8% KP
30,255
30.3% share
15,854g
284 CS · 9.1/m
GoIdenDawn#EUNE
Karma · Support
0 / 5 / 15
62.5% KP
7,426
7.4% share
8,179g
18 CS · 0.6/m
Red side
VictoryAndreas Zabujca#EUNE
Ambessa · Top
7 / 5 / 3
31.3% KP
23,122
19% share
13,533g
215 CS · 6.9/m
Koreaniec#JDD
Udyr · Jungle
12 / 6 / 6
56.3% KP
26,183
21.5% share
16,290g
236 CS · 7.5/m
JD julek#ego
Hwei · Mid
9 / 1 / 12
65.6% KP
44,326
36.4% share
16,094g
283 CS · 9/m
pain ink despair#EUNE
Zeri · ADC
3 / 7 / 8
34.4% KP
21,341
17.5% share
14,492g
246 CS · 7.9/m
KochamKotkiGotki#ZBL
Lulu · Support
1 / 5 / 19
62.5% KP
6,888
5.7% share
9,953g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
