Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Flex · 134 days ago
28 / 7 / 5
K / D / A
84.6%
Kill participation
2,649.9
Damage / min
21,567g
784.7 gold / min
11
4 placed · 3 cleared
229
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCzajsonA#EUNE
Kennen · Top
6 / 7 / 2
20.5% KP
25,330
20.4% share
11,861g
198 CS · 7.2/m
piesnababy#6767
Warwick · Jungle
1 / 5 / 4
12.8% KP
9,707
7.8% share
10,062g
195 CS · 7.1/m
KRUCZOR#EUNE
Akshan · Mid
1 / 6 / 2
7.7% KP
6,436
5.2% share
7,975g
136 CS · 4.9/m
JD julek#ego
Kog'Maw · ADC
28 / 7 / 5
84.6% KP
72,828
58.6% share
21,567g
229 CS · 8.3/m
nahujmitegrzyby#EUNE
Lulu · Support
3 / 7 / 30
84.6% KP
9,921
8% share
11,085g
13 CS · 0.5/m
Red side
DefeatSpyderhole#EUNE
Mordekaiser · Top
7 / 6 / 1
25% KP
13,071
16% share
11,091g
203 CS · 7.4/m
DarkErykPL2007#EUNE
Wukong · Jungle
4 / 5 / 5
28.1% KP
7,487
9.2% share
10,400g
155 CS · 5.6/m
KaliGoBrrrrrrrr#EUNE
Ahri · Mid
12 / 4 / 6
56.3% KP
34,534
42.3% share
12,549g
207 CS · 7.5/m
Jan Pindol II#EUNE
Kai'Sa · ADC
6 / 12 / 6
37.5% KP
16,210
19.8% share
10,876g
171 CS · 6.2/m
ejmii#2110
Seraphine · Support
3 / 12 / 12
46.9% KP
10,418
12.7% share
8,292g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
