Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twitch
Victory
Ranked Flex · 134 days ago
22 / 13 / 13
K / D / A
77.8%
Kill participation
2,099.2
Damage / min
20,119g
654.6 gold / min
12
7 placed · 0 cleared
189
6.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypiesnababy#6767
Sejuani · Top
2 / 4 / 11
28.9% KP
15,047
10.6% share
9,499g
152 CS · 4.9/m
KRUCZOR#EUNE
Ekko · Jungle
11 / 7 / 8
42.2% KP
21,401
15.1% share
14,409g
165 CS · 5.4/m
CzajsonA#EUNE
Hwei · Mid
6 / 9 / 12
40% KP
28,581
20.2% share
11,572g
186 CS · 6.1/m
JD julek#ego
Twitch · ADC
22 / 13 / 13
77.8% KP
64,516
45.5% share
20,119g
189 CS · 6.1/m
nahujmitegrzyby#EUNE
Lulu · Support
4 / 4 / 29
73.3% KP
12,281
8.7% share
11,378g
33 CS · 1.1/m
Red side
DefeatPOUU XEII PAEI#EUNE
Akali · Top
6 / 6 / 3
24.3% KP
22,517
22.9% share
11,350g
200 CS · 6.5/m
HaRRy HoudΙnΙ#EUNE
Shaco · Jungle
14 / 8 / 5
51.4% KP
15,548
15.8% share
14,122g
144 CS · 4.7/m
newjerseyrespect#bro
Lissandra · Mid
8 / 8 / 5
35.1% KP
25,723
26.1% share
11,420g
209 CS · 6.8/m
kleison13#EUNE
Caitlyn · ADC
8 / 11 / 6
37.8% KP
25,377
25.8% share
13,955g
219 CS · 7.1/m
SpringApocalypse#EUNE
Braum · Support
1 / 12 / 14
40.5% KP
9,256
9.4% share
8,316g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
