Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 131 days ago
0 / 4 / 1
K / D / A
5.9%
Kill participation
801.9
Damage / min
8,046g
317.4 gold / min
9
5 placed · 2 cleared
206
8.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatČepovi#8690
Zaahen · Top
7 / 6 / 1
47.1% KP
19,209
26% share
10,821g
153 CS · 6/m
john220#222
Kha'Zix · Jungle
9 / 5 / 3
70.6% KP
24,719
33.5% share
14,786g
203 CS · 8/m
JD julek#ego
Hwei · Mid
0 / 4 / 1
5.9% KP
20,327
27.5% share
8,046g
206 CS · 8.1/m
RedWhiteGreen#Aph
Aphelios · ADC
1 / 5 / 1
11.8% KP
8,245
11.2% share
10,383g
234 CS · 9.2/m
JołkiPołki#SZMIG
Soraka · Support
0 / 2 / 3
17.6% KP
1,374
1.9% share
6,225g
41 CS · 1.6/m
Red side
VictoryKentt#EUNE
Yorick · Top
7 / 5 / 2
40.9% KP
28,757
35.9% share
12,690g
210 CS · 8.3/m
piotrek12445#EUNE
Rengar · Jungle
4 / 4 / 5
40.9% KP
16,166
20.2% share
11,570g
190 CS · 7.5/m
egw1999#EUNE
Syndra · Mid
9 / 4 / 1
45.5% KP
21,299
26.6% share
13,723g
254 CS · 10/m
Patonthert#7772
Smolder · ADC
2 / 2 / 4
27.3% KP
11,257
14.1% share
9,782g
216 CS · 8.5/m
NUNUDES69#EUNE
Zilean · Support
0 / 3 / 11
50% KP
2,545
3.2% share
6,754g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
