Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 131 days ago
7 / 7 / 7
K / D / A
66.7%
Kill participation
726.6
Damage / min
18,775g
543.4 gold / min
29
6 placed · 3 cleared
342
9.9 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
5
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory17411471471#174
Riven · Top
10 / 3 / 3
40.6% KP
24,586
21.8% share
17,156g
263 CS · 7.6/m
Frank612#EUNE
Lee Sin · Jungle
5 / 5 / 11
50% KP
13,025
11.6% share
14,681g
254 CS · 7.4/m
CEPINXD#11111
Qiyana · Mid
4 / 3 / 8
37.5% KP
17,705
15.7% share
13,987g
256 CS · 7.4/m
Yuta Okkotsu#GTD
Ziggs · ADC
9 / 5 / 11
62.5% KP
38,545
34.2% share
16,682g
268 CS · 7.8/m
Mircea Kitsune#2025
Senna · Support
4 / 5 / 21
78.1% KP
18,853
16.7% share
13,867g
58 CS · 1.7/m
Red side
DefeatGiovanniRengarS9#Honor
Azir · Top
9 / 4 / 2
52.4% KP
32,330
34.3% share
19,040g
384 CS · 11.1/m
ycx#EUWE
Sylas · Jungle
1 / 10 / 6
33.3% KP
9,343
9.9% share
10,529g
193 CS · 5.6/m
filozof#1813
Jayce · Mid
4 / 4 / 6
47.6% KP
19,146
20.3% share
13,060g
259 CS · 7.5/m
JD julek#ego
Yunara · ADC
7 / 7 / 7
66.7% KP
25,104
26.6% share
18,775g
342 CS · 9.9/m
Andykee#HHH
Lulu · Support
0 / 7 / 16
76.2% KP
8,458
9% share
8,969g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
