Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 128 days ago
10 / 8 / 4
K / D / A
46.7%
Kill participation
993.6
Damage / min
12,884g
441 gold / min
8
6 placed · 0 cleared
189
6.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatItzMeYourBoii#8252
Mordekaiser · Top
7 / 6 / 1
26.7% KP
32,298
29% share
12,325g
193 CS · 6.6/m
Fr0zone#8550
Zyra · Jungle
5 / 7 / 8
43.3% KP
19,635
17.6% share
11,465g
197 CS · 6.7/m
JD julek#ego
Akshan · Mid
10 / 8 / 4
46.7% KP
29,031
26% share
12,884g
189 CS · 6.5/m
Bartek Strzelec#clc
Varus · ADC
8 / 7 / 4
40% KP
21,254
19.1% share
14,603g
259 CS · 8.9/m
Outlined #EUNE
Thresh · Support
0 / 9 / 17
56.7% KP
9,291
8.3% share
8,352g
36 CS · 1.2/m
Red side
VictoryB Rabbitt#EUNE
Maokai · Top
2 / 4 / 12
37.8% KP
20,792
19.3% share
11,351g
213 CS · 7.3/m
FratiiMujdei23#EUNE
Diana · Jungle
13 / 4 / 9
59.5% KP
30,059
27.9% share
18,062g
248 CS · 8.5/m
bug3#swag
Xerath · Mid
9 / 7 / 12
56.8% KP
27,570
25.6% share
13,946g
200 CS · 6.8/m
T1 Chela#EUNE
Miss Fortune · ADC
7 / 5 / 10
45.9% KP
16,173
15% share
16,198g
231 CS · 7.9/m
rucan1#EUNE
Camille · Support
6 / 10 / 8
37.8% KP
13,166
12.2% share
10,786g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
