Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Solo/Duo · 128 days ago
9 / 8 / 18
K / D / A
64.3%
Kill participation
1,267.9
Damage / min
18,166g
505.3 gold / min
38
8 placed · 12 cleared
324
9 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHippityHop#Hop
LeBlanc · Top
9 / 6 / 3
29.3% KP
27,552
18.4% share
12,384g
179 CS · 5/m
Kind Sora #EUNE
Nunu & Willump · Jungle
2 / 8 / 15
41.5% KP
12,924
8.6% share
12,207g
178 CS · 5/m
SectumXsemprA#EUNE
Lux · Mid
6 / 7 / 10
39% KP
35,690
23.8% share
15,821g
300 CS · 8.3/m
caffeine demon#meow
Draven · ADC
22 / 10 / 7
70.7% KP
63,874
42.6% share
27,343g
312 CS · 8.7/m
Wait Iam Goated#xdddd
Thresh · Support
2 / 11 / 26
68.3% KP
9,733
6.5% share
11,438g
23 CS · 0.6/m
Red side
Victorystankela#1212
Zed · Top
4 / 6 / 5
21.4% KP
23,043
15.8% share
14,412g
284 CS · 7.9/m
Pip#lll
Evelynn · Jungle
19 / 5 / 10
69% KP
39,556
27.1% share
18,627g
247 CS · 6.9/m
JD julek#ego
Kayle · Mid
9 / 8 / 18
64.3% KP
45,580
31.2% share
18,166g
324 CS · 9/m
T1 Chela#EUNE
Miss Fortune · ADC
9 / 10 / 10
45.2% KP
28,014
19.2% share
18,938g
248 CS · 6.9/m
1TheDud31#EUNE
Zilean · Support
1 / 12 / 21
52.4% KP
9,843
6.7% share
11,379g
61 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
