Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 127 days ago
6 / 9 / 6
K / D / A
44.4%
Kill participation
378.3
Damage / min
7,811g
322.3 gold / min
65
26 placed · 10 cleared
39
1.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEndless Violence#EUNE
Gangplank · Top
3 / 7 / 5
29.6% KP
18,219
23% share
11,095g
176 CS · 7.3/m
Conquest#REVIL
Diana · Jungle
5 / 6 / 6
40.7% KP
14,588
18.5% share
10,208g
150 CS · 6.2/m
Verzide#EUNE
Yasuo · Mid
7 / 6 / 4
40.7% KP
19,183
24.3% share
11,024g
176 CS · 7.3/m
Roasti#EUNE
Samira · ADC
6 / 11 / 7
48.1% KP
17,907
22.6% share
10,312g
173 CS · 7.1/m
JD julek#ego
Pyke · Support
6 / 9 / 6
44.4% KP
9,168
11.6% share
7,811g
39 CS · 1.6/m
Red side
VictoryTaplia only 1#Oswl
Tryndamere · Top
8 / 3 / 3
28.2% KP
18,514
19.8% share
13,553g
232 CS · 9.6/m
HORRDIS#1337
Graves · Jungle
8 / 1 / 7
38.5% KP
11,474
12.3% share
12,871g
211 CS · 8.7/m
S3Ven#7770
Yone · Mid
8 / 7 / 7
38.5% KP
22,271
23.8% share
11,568g
196 CS · 8.1/m
Sysha#2137
Kalista · ADC
13 / 10 / 7
51.3% KP
30,098
32.2% share
14,596g
190 CS · 7.8/m
Mamm0n#Kowal
Nautilus · Support
2 / 7 / 23
64.1% KP
11,131
11.9% share
10,213g
41 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
