Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Defeat
Ranked Solo/Duo · 127 days ago
3 / 7 / 3
K / D / A
40%
Kill participation
755.3
Damage / min
13,642g
494 gold / min
13
6 placed · 1 cleared
260
9.4 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLameloBall#696
Varus · Top
5 / 7 / 6
35.5% KP
23,455
25.8% share
12,267g
206 CS · 7.5/m
Intropingman#HitMe
Rammus · Jungle
5 / 1 / 10
48.4% KP
9,685
10.7% share
11,745g
160 CS · 5.8/m
B Rabbitt#EUNE
Galio · Mid
7 / 3 / 7
45.2% KP
22,186
24.4% share
12,778g
243 CS · 8.8/m
kumarca#mami
Caitlyn · ADC
9 / 4 / 6
48.4% KP
23,991
26.4% share
13,709g
226 CS · 8.2/m
BALTHAS#REAL
Nami · Support
5 / 0 / 15
64.5% KP
11,463
12.6% share
9,409g
31 CS · 1.1/m
Red side
Defeatnever there#0001
Zed · Top
4 / 8 / 3
46.7% KP
22,935
27.8% share
10,108g
183 CS · 6.6/m
whyU#EUNE
Graves · Jungle
5 / 6 / 1
40% KP
13,916
16.9% share
11,811g
212 CS · 7.7/m
JD julek#ego
Kayle · Mid
3 / 7 / 3
40% KP
20,858
25.3% share
13,642g
260 CS · 9.4/m
ChronRegele#BUMZI
Ezreal · ADC
1 / 4 / 4
33.3% KP
18,442
22.4% share
10,298g
231 CS · 8.4/m
BlackAngel020#EUNE
Braum · Support
2 / 6 / 8
66.7% KP
6,309
7.7% share
7,456g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
