Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Victory
Ranked Solo/Duo · 126 days ago
3 / 3 / 15
K / D / A
47.4%
Kill participation
1,012
Damage / min
12,221g
496.1 gold / min
8
4 placed · 0 cleared
224
9.1 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBetonek#25cm
Skarner · Top
5 / 9 / 4
40.9% KP
21,936
26.9% share
8,500g
129 CS · 5.2/m
DarkVIII#EUNE
Rammus · Jungle
4 / 8 / 11
68.2% KP
13,237
16.3% share
9,586g
114 CS · 4.6/m
L9 Myκys#EUNE
Kai'Sa · Mid
5 / 4 / 5
45.5% KP
23,711
29.1% share
12,043g
222 CS · 9/m
Bedele#1v9
Samira · ADC
7 / 10 / 6
59.1% KP
16,752
20.6% share
12,552g
175 CS · 7.1/m
pawelekglo#glo
Thresh · Support
1 / 7 / 13
63.6% KP
5,790
7.1% share
6,955g
49 CS · 2/m
Red side
VictoryAnzor#SSett
Sett · Top
9 / 4 / 7
42.1% KP
19,281
17.8% share
12,602g
173 CS · 7/m
HANNAH OWO NA#6969
Lee Sin · Jungle
7 / 3 / 12
50% KP
18,554
17.2% share
12,147g
162 CS · 6.6/m
JD julek#ego
Malzahar · Mid
3 / 3 / 15
47.4% KP
24,928
23.1% share
12,221g
224 CS · 9.1/m
white man#adc
Jinx · ADC
9 / 7 / 12
55.3% KP
19,283
17.8% share
14,460g
185 CS · 7.5/m
KujekWujek#Kujek
Kog'Maw · Support
10 / 6 / 14
63.2% KP
26,087
24.1% share
11,314g
65 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
