Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 126 days ago
14 / 7 / 10
K / D / A
72.7%
Kill participation
1,388.7
Damage / min
17,334g
581.4 gold / min
18
7 placed · 3 cleared
218
7.3 CS / min
Objective control
4
Dragons
1
Baron
12
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGodKing Aurelion#RANK1
Irelia · Top
6 / 13 / 11
45.9% KP
38,351
26.9% share
14,155g
212 CS · 7.1/m
Bartek Strzelec#clc
Graves · Jungle
16 / 1 / 6
59.5% KP
31,080
21.8% share
20,832g
345 CS · 11.6/m
ICEMAN#atntf
Cassiopeia · Mid
3 / 6 / 10
35.1% KP
28,957
20.3% share
11,683g
221 CS · 7.4/m
white man#adc
Jinx · ADC
10 / 4 / 11
56.8% KP
34,618
24.3% share
15,680g
207 CS · 6.9/m
amirmaxi#EUNE
Thresh · Support
2 / 9 / 15
45.9% KP
9,495
6.7% share
8,931g
28 CS · 0.9/m
Red side
DefeatSSJ Csibee#EUNE
Nasus · Top
4 / 7 / 8
36.4% KP
15,272
13.5% share
10,711g
197 CS · 6.6/m
jagermeister69#EUNE
Nocturne · Jungle
9 / 7 / 13
66.7% KP
25,150
22.2% share
13,113g
165 CS · 5.5/m
Shadderk#xdd
Ahri · Mid
5 / 8 / 3
24.2% KP
19,904
17.6% share
11,148g
236 CS · 7.9/m
JD julek#ego
Senna · ADC
14 / 7 / 10
72.7% KP
41,406
36.5% share
17,334g
218 CS · 7.3/m
4 Spirits 1Queen#LEONA
Nami · Support
1 / 8 / 21
66.7% KP
11,554
10.2% share
8,244g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
