Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Defeat
Ranked Solo/Duo · 126 days ago
0 / 2 / 10
K / D / A
50%
Kill participation
240.4
Damage / min
6,232g
279.5 gold / min
55
27 placed · 8 cleared
18
0.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKinkMpoulian#EUNE
Jax · Top
3 / 6 / 2
25% KP
10,803
18.9% share
7,844g
163 CS · 7.3/m
BLACKLIVESMATT3R#JOKE
Viego · Jungle
7 / 5 / 6
65% KP
14,527
25.4% share
9,691g
133 CS · 6/m
FaithOfTheDeadly#Faith
Sylas · Mid
7 / 7 / 1
40% KP
17,295
30.3% share
8,680g
128 CS · 5.7/m
dopamine#csgo
Vayne · ADC
3 / 7 / 3
30% KP
9,168
16% share
7,898g
125 CS · 5.6/m
JD julek#ego
Milio · Support
0 / 2 / 10
50% KP
5,360
9.4% share
6,232g
18 CS · 0.8/m
Red side
VictorySiro Foot#EUNE
Rumble · Top
5 / 5 / 2
25.9% KP
18,937
23.6% share
9,107g
158 CS · 7.1/m
CrazyMike#EUNE
Maokai · Jungle
1 / 6 / 7
29.6% KP
8,213
10.2% share
8,604g
162 CS · 7.3/m
Frank612#EUNE
Naafiri · Mid
11 / 4 / 3
51.9% KP
24,319
30.3% share
12,147g
196 CS · 8.8/m
PrettyBoyFes#EUNE
Senna · ADC
9 / 2 / 8
63% KP
18,666
23.2% share
11,744g
140 CS · 6.3/m
krl#8616
Karma · Support
1 / 3 / 18
70.4% KP
10,215
12.7% share
7,983g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
