Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 126 days ago
6 / 5 / 12
K / D / A
72%
Kill participation
836.3
Damage / min
16,294g
529 gold / min
22
7 placed · 6 cleared
234
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHlidskjalf#EUNE
Gragas · Top
5 / 6 / 9
58.3% KP
36,680
29.3% share
12,623g
211 CS · 6.9/m
Ivanna Sakhno#0080
Nocturne · Jungle
4 / 7 / 7
45.8% KP
18,664
14.9% share
11,846g
223 CS · 7.2/m
dopamine#csgo
Kog'Maw · Mid
12 / 4 / 0
50% KP
37,823
30.3% share
15,129g
255 CS · 8.3/m
Bartek Strzelec#clc
Jinx · ADC
3 / 3 / 9
50% KP
28,392
22.7% share
13,979g
285 CS · 9.3/m
Nystightpol#EUNE
Milio · Support
0 / 5 / 10
41.7% KP
3,473
2.8% share
7,659g
26 CS · 0.8/m
Red side
VictoryTeasy#peace
Irelia · Top
4 / 6 / 4
32% KP
17,236
18.5% share
13,775g
266 CS · 8.6/m
xShadowsx12#EUNE
Diana · Jungle
9 / 4 / 5
56% KP
19,821
21.2% share
14,085g
229 CS · 7.4/m
adiShow#GRIND
Tryndamere · Mid
5 / 5 / 3
32% KP
18,706
20% share
15,059g
297 CS · 9.6/m
JD julek#ego
Senna · ADC
6 / 5 / 12
72% KP
25,759
27.6% share
16,294g
234 CS · 7.6/m
Viroxx#EUNE
Seraphine · Support
1 / 4 / 12
52% KP
11,855
12.7% share
8,882g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
