Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 126 days ago
5 / 4 / 10
K / D / A
45.5%
Kill participation
853.2
Damage / min
10,873g
422.8 gold / min
9
4 placed · 2 cleared
172
6.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatppc#hmm
Riven · Top
3 / 7 / 1
36.4% KP
8,242
14.6% share
9,794g
192 CS · 7.5/m
KaynYouNot#EUNE
Kayn · Jungle
0 / 5 / 6
54.5% KP
6,027
10.7% share
9,145g
190 CS · 7.4/m
Bartek Strzelec#clc
Smolder · Mid
2 / 5 / 2
36.4% KP
19,099
33.8% share
10,826g
249 CS · 9.7/m
HemoGoblin#LARP
Vladimir · ADC
6 / 8 / 0
54.5% KP
16,232
28.8% share
11,750g
193 CS · 7.5/m
uTRIPu#EUNE
Leona · Support
0 / 8 / 7
63.6% KP
6,842
12.1% share
6,253g
27 CS · 1/m
Red side
VictoryByqqu#EUNE
Garen · Top
9 / 3 / 3
36.4% KP
16,986
19.5% share
14,728g
246 CS · 9.6/m
PTA Viego#slopp
Sylas · Jungle
11 / 2 / 4
45.5% KP
15,036
17.2% share
12,450g
174 CS · 6.8/m
Funkaj#9041
Malzahar · Mid
5 / 1 / 12
51.5% KP
18,058
20.7% share
10,855g
195 CS · 7.6/m
JD julek#ego
Jhin · ADC
5 / 4 / 10
45.5% KP
21,941
25.1% share
10,873g
172 CS · 6.7/m
not the one#0000
Bard · Support
3 / 1 / 19
66.7% KP
15,246
17.5% share
8,906g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
