Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 126 days ago
3 / 6 / 21
K / D / A
61.5%
Kill participation
531.9
Damage / min
13,249g
462.7 gold / min
18
8 placed · 2 cleared
182
6.4 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAristotelhs#999
Fiora · Top
9 / 7 / 2
37.9% KP
34,159
33.2% share
15,151g
242 CS · 8.5/m
777#kalux
Talon · Jungle
5 / 7 / 1
20.7% KP
21,891
21.3% share
11,553g
216 CS · 7.5/m
Grace Ashcroft#EMILY
Malphite · Mid
4 / 7 / 2
20.7% KP
17,374
16.9% share
9,706g
152 CS · 5.3/m
Bartek Strzelec#clc
Varus · ADC
10 / 7 / 5
51.7% KP
21,376
20.8% share
13,038g
203 CS · 7.1/m
Hékás#dog
Blitzcrank · Support
1 / 11 / 14
51.7% KP
8,063
7.8% share
7,785g
20 CS · 0.7/m
Red side
VictoryFAME AND GLORY#NPD
Ambessa · Top
2 / 6 / 7
23.1% KP
19,067
16.4% share
9,472g
166 CS · 5.8/m
PTA Viego#slopp
Sylas · Jungle
23 / 3 / 6
74.4% KP
42,226
36.4% share
18,578g
233 CS · 8.1/m
CRINGE NPC FREAK#AIBOT
Zed · Mid
8 / 6 / 11
48.7% KP
21,231
18.3% share
12,482g
206 CS · 7.2/m
JD julek#ego
Senna · ADC
3 / 6 / 21
61.5% KP
15,229
13.1% share
13,249g
182 CS · 6.4/m
drgd#2711
Bard · Support
3 / 8 / 20
59% KP
18,386
15.8% share
9,561g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
