Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 125 days ago
9 / 11 / 3
K / D / A
30.8%
Kill participation
853.7
Damage / min
13,660g
419 gold / min
27
10 placed · 3 cleared
211
6.5 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJD julek#ego
Ambessa · Top
9 / 11 / 3
30.8% KP
27,832
21.4% share
13,660g
211 CS · 6.5/m
DaxRages#FREAK
Aatrox · Jungle
7 / 7 / 5
30.8% KP
15,877
12.2% share
12,655g
216 CS · 6.6/m
SamsonXD#2137
Akali · Mid
9 / 7 / 3
30.8% KP
27,705
21.3% share
13,272g
198 CS · 6.1/m
기계의 신#KR2
Ezreal · ADC
9 / 8 / 8
43.6% KP
29,678
22.8% share
14,319g
199 CS · 6.1/m
Lord Ethereal#EUNE
Hwei · Support
5 / 10 / 17
56.4% KP
29,056
22.3% share
11,576g
34 CS · 1/m
Red side
VictorySmile#PIP
Qiyana · Top
16 / 5 / 11
64.3% KP
40,265
28.9% share
17,449g
240 CS · 7.4/m
OmonoiaHlektriko#FORD
Nidalee · Jungle
5 / 8 / 21
61.9% KP
29,103
20.9% share
14,494g
205 CS · 6.3/m
Adrian#MALZ
Malzahar · Mid
9 / 5 / 19
66.7% KP
30,074
21.6% share
15,729g
266 CS · 8.2/m
Bartek Strzelec#clc
Kog'Maw · ADC
11 / 10 / 5
38.1% KP
33,676
24.2% share
17,135g
219 CS · 6.7/m
aniaa118#EUNE
Lulu · Support
1 / 11 / 25
61.9% KP
5,999
4.3% share
9,393g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
