Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 125 days ago
6 / 4 / 13
K / D / A
47.5%
Kill participation
857.6
Damage / min
13,093g
489.2 gold / min
15
8 placed · 1 cleared
243
9.1 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCoinflip#Adeno
Pantheon · Top
13 / 4 / 8
52.5% KP
29,560
29.7% share
13,913g
189 CS · 7.1/m
TRlZM#EUNE
Graves · Jungle
9 / 6 / 9
45% KP
19,314
19.4% share
14,896g
211 CS · 7.9/m
JD julek#ego
Hwei · Mid
6 / 4 / 13
47.5% KP
22,956
23% share
13,093g
243 CS · 9.1/m
Bartek Strzelec#clc
Aphelios · ADC
10 / 10 / 5
37.5% KP
21,584
21.7% share
12,843g
168 CS · 6.3/m
the chosen one#ekko
Thresh · Support
2 / 2 / 18
50% KP
6,194
6.2% share
8,609g
31 CS · 1.2/m
Red side
DefeatCukiereczek#Pcake
Sylas · Top
6 / 8 / 2
30.8% KP
20,038
27.2% share
9,850g
161 CS · 6/m
Teasy#peace
Nocturne · Jungle
7 / 9 / 3
38.5% KP
14,554
19.7% share
11,152g
156 CS · 5.8/m
PudelkoPudelko#BOX
Riven · Mid
3 / 8 / 5
30.8% KP
8,371
11.4% share
10,995g
176 CS · 6.6/m
APHELIKING#6666
Sivir · ADC
7 / 6 / 6
50% KP
20,468
27.8% share
14,738g
228 CS · 8.5/m
Gerap4#EUNE
Lulu · Support
3 / 9 / 11
53.8% KP
10,274
13.9% share
9,022g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
