Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Flex · 124 days ago
27 / 10 / 4
K / D / A
75.6%
Kill participation
1,938.2
Damage / min
23,212g
745.6 gold / min
16
8 placed · 0 cleared
318
10.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBous Man #EUNE
Darius · Top
6 / 14 / 18
48% KP
27,932
20% share
12,222g
167 CS · 5.4/m
cap de ula 5000#EUNE
Warwick · Jungle
3 / 9 / 20
46% KP
15,724
11.3% share
10,992g
133 CS · 4.3/m
Ducik Pucik#EUNE
Akali · Mid
13 / 3 / 10
46% KP
32,334
23.2% share
13,995g
209 CS · 6.7/m
MistrLOL16#EUNE
Twitch · ADC
23 / 9 / 12
70% KP
43,114
30.9% share
18,030g
210 CS · 6.7/m
PivoAvelo#lol
Anivia · Support
5 / 6 / 22
54% KP
20,494
14.7% share
10,679g
87 CS · 2.8/m
Red side
DefeatJD julek#ego
Irelia · Top
27 / 10 / 4
75.6% KP
60,344
50.7% share
23,212g
318 CS · 10.2/m
kaczuszka#6969
Zac · Jungle
5 / 7 / 4
22% KP
14,761
12.4% share
10,661g
169 CS · 5.4/m
pronatan2016#EUNE
Vex · Mid
6 / 14 / 3
22% KP
18,313
15.4% share
10,463g
140 CS · 4.5/m
KRUCZOR#EUNE
Ashe · ADC
1 / 11 / 8
22% KP
14,105
11.9% share
9,094g
105 CS · 3.4/m
CzajsonA#EUNE
Blitzcrank · Support
2 / 8 / 11
31.7% KP
11,487
9.7% share
8,676g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
