Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 124 days ago
5 / 4 / 6
K / D / A
39.3%
Kill participation
885.5
Damage / min
12,071g
415.8 gold / min
19
7 placed · 1 cleared
273
9.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvampire heart#ゼロから
Irelia · Top
12 / 7 / 3
53.6% KP
25,985
26.4% share
15,079g
216 CS · 7.4/m
Hinazaric#gojo
Taric · Jungle
1 / 7 / 17
64.3% KP
5,690
5.8% share
9,683g
139 CS · 4.8/m
JD julek#ego
Hwei · Mid
5 / 4 / 6
39.3% KP
25,709
26.2% share
12,071g
273 CS · 9.4/m
Yolotelis#EOUNE
Senna · ADC
6 / 13 / 10
57.1% KP
26,049
26.5% share
13,099g
156 CS · 5.4/m
Poppynator#P0P
Poppy · Support
4 / 12 / 13
60.7% KP
14,829
15.1% share
9,424g
21 CS · 0.7/m
Red side
VictoryStefanosAleksand#EUNE
Volibear · Top
0 / 5 / 11
26.2% KP
13,523
11.3% share
11,752g
172 CS · 5.9/m
Nyier#SMRF
Sylas · Jungle
11 / 4 / 16
64.3% KP
28,788
24.1% share
17,343g
242 CS · 8.3/m
Kapitan Quackle#EUNE
Yasuo · Mid
6 / 6 / 8
33.3% KP
20,223
16.9% share
13,060g
201 CS · 6.9/m
FSK NEXT ADKING#EAST
Varus · ADC
11 / 7 / 11
52.4% KP
30,597
25.6% share
15,351g
202 CS · 7/m
Mave#00088
Pyke · Support
14 / 6 / 19
78.6% KP
26,331
22% share
13,830g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
