Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 122 days ago
5 / 8 / 3
K / D / A
53.3%
Kill participation
592.4
Damage / min
11,500g
424.1 gold / min
21
9 placed · 3 cleared
221
8.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWorriorpan#EUNE
Quinn · Top
11 / 3 / 3
35.9% KP
29,475
28.7% share
14,731g
241 CS · 8.9/m
koreanZookeeper#111
Poppy · Jungle
1 / 2 / 11
30.8% KP
6,948
6.8% share
10,345g
175 CS · 6.5/m
ElectricRaccoon#Racc
LeBlanc · Mid
16 / 3 / 0
41% KP
32,778
32% share
13,886g
204 CS · 7.5/m
coldfart reborn#stink
Kalista · ADC
8 / 4 / 9
43.6% KP
19,183
18.7% share
16,215g
276 CS · 10.2/m
LOOST #EUNE
Bard · Support
3 / 3 / 15
46.2% KP
14,186
13.8% share
9,771g
29 CS · 1.1/m
Red side
DefeatUbojiti Hrčak#EUNE
Olaf · Top
2 / 10 / 2
26.7% KP
9,803
16% share
9,803g
218 CS · 8/m
legobatman9934#EUNE
Kha'Zix · Jungle
4 / 8 / 2
40% KP
12,675
20.6% share
9,874g
164 CS · 6/m
JD julek#ego
Lissandra · Mid
5 / 8 / 3
53.3% KP
16,065
26.1% share
11,500g
221 CS · 8.1/m
Bedele#1v9
Samira · ADC
3 / 9 / 4
46.7% KP
10,940
17.8% share
11,419g
186 CS · 6.9/m
despair#glide
Xerath · Support
1 / 4 / 5
40% KP
11,955
19.5% share
7,747g
77 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
