Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 122 days ago
6 / 6 / 20
K / D / A
45.6%
Kill participation
899.5
Damage / min
19,534g
491 gold / min
28
12 placed · 3 cleared
318
8 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagikarpi#EUNE
Ambessa · Top
3 / 11 / 8
32.4% KP
27,226
17.8% share
16,478g
321 CS · 8.1/m
legobatman9934#EUNE
Kha'Zix · Jungle
19 / 11 / 7
76.5% KP
49,902
32.6% share
22,184g
230 CS · 5.8/m
mam depresję#十十十
Tristana · Mid
1 / 13 / 4
14.7% KP
11,892
7.8% share
12,942g
257 CS · 6.5/m
Lukys#olča
Syndra · ADC
6 / 9 / 11
50% KP
47,150
30.8% share
20,129g
361 CS · 9.1/m
drgd#2711
Rell · Support
5 / 13 / 18
67.6% KP
16,716
10.9% share
13,269g
27 CS · 0.7/m
Red side
Victoryvampire heart#ゼロから
Vi · Top
18 / 12 / 6
42.1% KP
42,167
24.3% share
19,060g
239 CS · 6/m
SommerLiebe#EUNE
Elise · Jungle
14 / 7 / 9
40.4% KP
28,840
16.6% share
18,909g
277 CS · 7/m
CRINGE NPC FREAK#AIBOT
Zed · Mid
14 / 2 / 16
52.6% KP
43,466
25.1% share
18,383g
284 CS · 7.1/m
JD julek#ego
Hwei · ADC
6 / 6 / 20
45.6% KP
35,787
20.6% share
19,534g
318 CS · 8/m
shaitan#4444
Senna · Support
5 / 7 / 32
64.9% KP
23,122
13.3% share
16,119g
49 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
