Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 121 days ago
0 / 4 / 4
K / D / A
40%
Kill participation
697.2
Damage / min
8,876g
315.5 gold / min
7
4 placed · 0 cleared
225
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRákóczi#1230
Jayce · Top
5 / 4 / 1
60% KP
26,011
32.2% share
11,962g
245 CS · 8.7/m
DominoLufa#6673
Trundle · Jungle
1 / 5 / 1
20% KP
12,317
15.2% share
9,401g
203 CS · 7.2/m
JD julek#ego
Viktor · Mid
0 / 4 / 4
40% KP
19,615
24.3% share
8,876g
225 CS · 8/m
Aasir#1125
Kai'Sa · ADC
4 / 7 / 1
50% KP
16,965
21% share
11,428g
223 CS · 7.9/m
Bartek Strzelec#clc
Karma · Support
0 / 6 / 6
60% KP
5,860
7.3% share
6,565g
30 CS · 1.1/m
Red side
VictoryAleEmotkaZostała#RMJ
Varus · Top
6 / 4 / 6
46.2% KP
21,340
22.8% share
13,107g
216 CS · 7.7/m
Kamil55#5976
Aatrox · Jungle
10 / 3 / 4
53.8% KP
27,209
29% share
15,335g
247 CS · 8.8/m
YEEHA#ZEN
Yone · Mid
8 / 1 / 6
53.8% KP
26,350
28.1% share
13,763g
272 CS · 9.7/m
Memory#4620
Sivir · ADC
0 / 2 / 6
23.1% KP
15,302
16.3% share
13,882g
296 CS · 10.5/m
Blue Diamond D#VAL
Milio · Support
2 / 0 / 12
53.8% KP
3,566
3.8% share
8,848g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
