Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 120 days ago
2 / 7 / 6
K / D / A
40%
Kill participation
677.3
Damage / min
9,871g
364.9 gold / min
11
8 placed · 1 cleared
216
8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvampire heart#ゼロから
Irelia · Top
9 / 5 / 12
60% KP
24,675
25.4% share
15,173g
224 CS · 8.3/m
Tekkan#EUNE
Shyvana · Jungle
7 / 5 / 9
45.7% KP
19,904
20.5% share
13,349g
230 CS · 8.5/m
CRINGE NPC FREAK#AIBOT
Ekko · Mid
10 / 3 / 7
48.6% KP
22,065
22.7% share
11,989g
202 CS · 7.5/m
Muryôkûsho#1v9
Ezreal · ADC
7 / 3 / 7
40% KP
19,050
19.6% share
12,903g
184 CS · 6.8/m
Bartek Strzelec#clc
Bard · Support
2 / 4 / 20
62.9% KP
11,574
11.9% share
8,880g
13 CS · 0.5/m
Red side
DefeatDrakkainen#0666
Mordekaiser · Top
4 / 12 / 2
30% KP
15,709
19.2% share
9,002g
151 CS · 5.6/m
GothLover27#Real
Graves · Jungle
2 / 4 / 9
55% KP
16,017
19.6% share
11,032g
230 CS · 8.5/m
JD julek#ego
Viktor · Mid
2 / 7 / 6
40% KP
18,321
22.4% share
9,871g
216 CS · 8/m
Yolotelis#EOUNE
Samira · ADC
12 / 6 / 4
80% KP
25,847
31.6% share
16,782g
235 CS · 8.7/m
KarmaIsByMySide#Karma
Nautilus · Support
0 / 6 / 16
80% KP
5,976
7.3% share
7,410g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
