Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 120 days ago
3 / 3 / 3
K / D / A
31.6%
Kill participation
910.1
Damage / min
12,493g
430.3 gold / min
15
5 placed · 2 cleared
291
10 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAragorn 101#EUNE
Cho'Gath · Top
5 / 12 / 5
52.6% KP
21,938
21.2% share
10,272g
160 CS · 5.5/m
Fluttershy oωo#333
Rengar · Jungle
7 / 10 / 5
63.2% KP
21,414
20.7% share
11,986g
170 CS · 5.9/m
JD julek#ego
Syndra · Mid
3 / 3 / 3
31.6% KP
26,423
25.5% share
12,493g
291 CS · 10/m
Bartek Strzelec#clc
Corki · ADC
3 / 8 / 8
57.9% KP
26,022
25.1% share
12,380g
228 CS · 7.9/m
gokoflios#EUNE
Leona · Support
1 / 10 / 9
52.6% KP
7,821
7.5% share
7,115g
30 CS · 1/m
Red side
VictoryTheTiltedIPotato#UNOWN
Sett · Top
10 / 6 / 8
41.9% KP
33,016
25.8% share
13,658g
201 CS · 6.9/m
Яope#STRRR
Hecarim · Jungle
17 / 4 / 14
72.1% KP
34,737
27.1% share
17,820g
260 CS · 9/m
fake9 AWERO#EUNE
Ahri · Mid
7 / 1 / 10
39.5% KP
24,997
19.5% share
11,664g
215 CS · 7.4/m
StormBounded#EUNE
Xayah · ADC
9 / 1 / 8
39.5% KP
24,789
19.3% share
15,666g
269 CS · 9.3/m
Fiend#xoe
Janna · Support
0 / 7 / 25
58.1% KP
10,662
8.3% share
8,880g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
