Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 120 days ago
3 / 6 / 20
K / D / A
79.3%
Kill participation
264
Damage / min
11,365g
318.9 gold / min
130
47 placed · 20 cleared
34
1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhenex#999
Jax · Top
8 / 6 / 1
34.6% KP
33,065
28.6% share
14,653g
272 CS · 7.6/m
Selfhyper#HECA
Hecarim · Jungle
4 / 4 / 8
46.2% KP
15,854
13.7% share
14,655g
265 CS · 7.4/m
Marian Kotleba#aaaaa
Mel · Mid
10 / 4 / 6
61.5% KP
31,389
27.1% share
15,793g
288 CS · 8.1/m
PsychoUndercover#EUNE
Jinx · ADC
4 / 6 / 5
34.6% KP
20,773
18% share
15,529g
317 CS · 8.9/m
Labubu Chocolate#Queen
Morgana · Support
0 / 9 / 9
34.6% KP
14,620
12.6% share
9,428g
51 CS · 1.4/m
Red side
VictoryPasi Kuikka#Rekt
Garen · Top
3 / 6 / 7
34.5% KP
34,372
28.7% share
17,083g
336 CS · 9.4/m
julian#tbmns
Graves · Jungle
16 / 3 / 7
79.3% KP
36,048
30% share
19,816g
268 CS · 7.5/m
Auraie#EUNE
Twisted Fate · Mid
3 / 5 / 9
41.4% KP
18,964
15.8% share
13,290g
254 CS · 7.1/m
Marksman Maciuś#420
Sivir · ADC
4 / 6 / 8
41.4% KP
21,172
17.6% share
16,158g
300 CS · 8.4/m
JD julek#ego
Lulu · Support
3 / 6 / 20
79.3% KP
9,407
7.8% share
11,365g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
