Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 119 days ago
4 / 5 / 23
K / D / A
64.3%
Kill participation
382
Damage / min
9,735g
354.6 gold / min
95
37 placed · 9 cleared
26
0.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpiotrek12445#EUNE
Volibear · Top
3 / 10 / 3
24% KP
18,947
22.2% share
11,081g
208 CS · 7.6/m
feel like god#001
Bel'Veth · Jungle
9 / 3 / 8
68% KP
11,240
13.2% share
13,499g
221 CS · 8.1/m
GalaxyBoombox#EUNE
Lissandra · Mid
4 / 12 / 4
32% KP
19,690
23% share
9,854g
167 CS · 6.1/m
stinky and fat#cring
Draven · ADC
9 / 10 / 4
52% KP
28,776
33.7% share
16,139g
219 CS · 8/m
Armancc#EUNE
Nami · Support
0 / 7 / 11
44% KP
6,801
8% share
7,088g
16 CS · 0.6/m
Red side
VictoryJoncha#EUNE1
Vel'Koz · Top
13 / 4 / 7
47.6% KP
35,947
29.6% share
12,362g
200 CS · 7.3/m
LY Zuckas#5552
Sejuani · Jungle
4 / 4 / 17
50% KP
16,295
13.4% share
11,073g
168 CS · 6.1/m
Marcel#1v9
Katarina · Mid
16 / 8 / 5
50% KP
39,048
32.2% share
14,992g
220 CS · 8/m
Jerzon#EUNE
Ashe · ADC
5 / 4 / 14
45.2% KP
19,528
16.1% share
12,199g
199 CS · 7.2/m
JD julek#ego
Lulu · Support
4 / 5 / 23
64.3% KP
10,486
8.6% share
9,735g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
