Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 119 days ago
2 / 7 / 15
K / D / A
65.4%
Kill participation
205.9
Damage / min
8,413g
312.9 gold / min
95
26 placed · 15 cleared
26
1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKentt#EUNE
Yorick · Top
8 / 7 / 2
37% KP
24,227
27.7% share
11,959g
205 CS · 7.6/m
BMW M2#BMW
Malphite · Jungle
5 / 4 / 10
55.6% KP
18,917
21.7% share
10,547g
185 CS · 6.9/m
Femboy snowbunny#mads
Lux · Mid
8 / 4 / 6
51.9% KP
23,411
26.8% share
12,489g
223 CS · 8.3/m
Pinzho#2111
Senna · ADC
5 / 5 / 13
66.7% KP
16,224
18.6% share
11,282g
181 CS · 6.7/m
Tr3jbis#EUNE
Thresh · Support
1 / 6 / 12
48.1% KP
4,573
5.2% share
7,059g
36 CS · 1.3/m
Red side
VictoryW I Z Z#1510
Gwen · Top
4 / 6 / 6
38.5% KP
19,688
18.4% share
11,503g
185 CS · 6.9/m
TAAAAAAAMPONELLA#tomic
Diana · Jungle
9 / 4 / 8
65.4% KP
33,600
31.4% share
13,996g
225 CS · 8.4/m
C H Λ Ø S#0000
Yasuo · Mid
2 / 6 / 14
61.5% KP
25,301
23.7% share
11,487g
256 CS · 9.5/m
Nino Nakano#kata
Draven · ADC
9 / 4 / 6
57.7% KP
22,825
21.3% share
14,238g
219 CS · 8.1/m
JD julek#ego
Lulu · Support
2 / 7 / 15
65.4% KP
5,535
5.2% share
8,413g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
