Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 119 days ago
1 / 5 / 14
K / D / A
65.2%
Kill participation
324.3
Damage / min
6,888g
291.2 gold / min
48
19 placed · 4 cleared
18
0.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatghostkillerxxl#EUNE
Urgot · Top
4 / 9 / 3
30.4% KP
12,974
17.8% share
8,506g
168 CS · 7.1/m
TRUE COTO#EUNE
Ivern · Jungle
3 / 5 / 14
73.9% KP
9,347
12.8% share
8,107g
100 CS · 4.2/m
AlcohoLee#EUNE
Vex · Mid
10 / 12 / 6
69.6% KP
27,840
38.2% share
9,347g
137 CS · 5.8/m
HAHAHAHHAHXDXDXD#L9L9
Twitch · ADC
5 / 6 / 6
47.8% KP
14,989
20.6% share
11,805g
174 CS · 7.4/m
JD julek#ego
Lulu · Support
1 / 5 / 14
65.2% KP
7,670
10.5% share
6,888g
18 CS · 0.8/m
Red side
VictoryKentt#EUNE
Yorick · Top
7 / 2 / 8
40.5% KP
19,820
23.6% share
13,075g
175 CS · 7.4/m
Screaming Parrot#Goat
Rengar · Jungle
8 / 5 / 7
40.5% KP
16,553
19.7% share
12,722g
187 CS · 7.9/m
ZizouA#EUNE
Lux · Mid
12 / 8 / 6
48.6% KP
24,371
29.1% share
11,588g
127 CS · 5.4/m
tinisek#zzz
Jhin · ADC
7 / 4 / 10
45.9% KP
15,111
18% share
11,993g
182 CS · 7.7/m
SRT#2908
Nautilus · Support
3 / 4 / 15
48.6% KP
7,984
9.5% share
8,155g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
