Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 117 days ago
11 / 3 / 8
K / D / A
76%
Kill participation
1,157.6
Damage / min
14,785g
465.7 gold / min
11
8 placed · 1 cleared
280
8.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBipolar Zilean#EUNE
Malphite · Top
6 / 7 / 3
50% KP
27,482
28% share
12,154g
200 CS · 6.3/m
Dettlaff Eretein#1275
Sylas · Jungle
9 / 4 / 4
72.2% KP
19,505
19.9% share
15,746g
248 CS · 7.8/m
MentallyUnstable#tsd
Lissandra · Mid
0 / 9 / 4
22.2% KP
17,566
17.9% share
9,701g
223 CS · 7/m
Nimble#EUNE
Ezreal · ADC
3 / 4 / 2
27.8% KP
26,444
26.9% share
14,062g
309 CS · 9.7/m
Dòdò#1478
Karma · Support
0 / 1 / 9
50% KP
7,126
7.3% share
8,055g
57 CS · 1.8/m
Red side
VictoryPowerspike Qari#EUNE
Darius · Top
5 / 8 / 5
40% KP
20,801
18.6% share
12,788g
237 CS · 7.5/m
HemoGoblin#LARP
Gwen · Jungle
4 / 2 / 10
56% KP
30,517
27.3% share
13,631g
269 CS · 8.5/m
JD julek#ego
Hwei · Mid
11 / 3 / 8
76% KP
36,754
32.9% share
14,785g
280 CS · 8.8/m
BulletzAttack#EUNE
Caitlyn · ADC
5 / 2 / 7
48% KP
17,506
15.7% share
16,036g
296 CS · 9.3/m
L V N T#1v9
Milio · Support
0 / 3 / 15
60% KP
6,174
5.5% share
8,298g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
