Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 117 days ago
14 / 3 / 7
K / D / A
55.3%
Kill participation
1,086.1
Damage / min
16,315g
537.6 gold / min
12
8 placed · 3 cleared
214
7.1 CS / min
Objective control
5
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCowboyLikeHer#QwQ
Cho'Gath · Top
5 / 6 / 10
39.5% KP
27,377
21.9% share
12,005g
190 CS · 6.3/m
ig alexdolecki#VLF
Rengar · Jungle
8 / 8 / 8
42.1% KP
26,246
21% share
15,831g
251 CS · 8.3/m
JD julek#ego
Akshan · Mid
14 / 3 / 7
55.3% KP
32,963
26.4% share
16,315g
214 CS · 7.1/m
Barbarzyńca#sad
Zeri · ADC
9 / 5 / 7
42.1% KP
26,426
21.1% share
17,272g
300 CS · 9.9/m
Zawà#EUNE
Sona · Support
2 / 8 / 19
55.3% KP
12,080
9.7% share
10,232g
32 CS · 1.1/m
Red side
DefeatJamesKondon#EUNE
Ornn · Top
4 / 3 / 8
40% KP
33,611
25.1% share
13,253g
251 CS · 8.3/m
S I V L A#GTP
Talon · Jungle
6 / 9 / 9
50% KP
29,544
22% share
12,970g
212 CS · 7/m
zwykla szumowina#rodo
Hwei · Mid
5 / 8 / 8
43.3% KP
23,486
17.5% share
11,865g
240 CS · 7.9/m
Frìght#eun1
Brand · ADC
5 / 10 / 8
43.3% KP
30,217
22.5% share
11,953g
203 CS · 6.7/m
Aragorn 101#EUNE
Pyke · Support
10 / 9 / 9
63.3% KP
17,217
12.8% share
12,474g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
