Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Summoner's Rift · 115 days ago
3 / 7 / 3
K / D / A
46.2%
Kill participation
834.3
Damage / min
7,774g
384.5 gold / min
6
4 placed · 1 cleared
158
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwooback#000
Gragas · Top
3 / 6 / 1
30.8% KP
13,122
23.2% share
8,156g
147 CS · 7.3/m
kukold grzechu#23200
Naafiri · Jungle
3 / 9 / 0
23.1% KP
6,375
11.3% share
6,920g
86 CS · 4.3/m
JD julek#ego
Hwei · Mid
3 / 7 / 3
46.2% KP
16,866
29.8% share
7,774g
158 CS · 7.8/m
Erok#TOXIC
Kai'Sa · ADC
2 / 10 / 3
38.5% KP
10,213
18% share
7,127g
146 CS · 7.2/m
Bartek Strzelec#clc
Camille · Support
2 / 13 / 7
69.2% KP
10,053
17.8% share
6,966g
19 CS · 0.9/m
Red side
Victory734#1234
Jax · Top
4 / 2 / 10
31.1% KP
16,133
18.8% share
8,308g
117 CS · 5.8/m
Levi#991
Sylas · Jungle
15 / 1 / 9
53.3% KP
22,901
26.7% share
12,604g
171 CS · 8.5/m
whisper my name#999
Ahri · Mid
6 / 6 / 6
26.7% KP
15,284
17.8% share
8,737g
138 CS · 6.8/m
sagittal wind#000
Yasuo · ADC
16 / 2 / 10
57.8% KP
22,838
26.6% share
15,021g
186 CS · 9.2/m
suisen#すいせん
Lulu · Support
4 / 2 / 27
68.9% KP
8,626
10.1% share
8,346g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
