Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Summoner's Rift · 114 days ago
4 / 8 / 2
K / D / A
25%
Kill participation
617.9
Damage / min
11,473g
427.6 gold / min
14
9 placed · 0 cleared
198
7.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLothen#free
Camille · Top
1 / 7 / 12
30.2% KP
14,903
11.9% share
10,578g
197 CS · 7.3/m
summer 2008#дом
Rengar · Jungle
4 / 4 / 6
23.3% KP
9,460
7.5% share
11,118g
172 CS · 6.4/m
DearD#6969
Locke · Mid
18 / 4 / 2
46.5% KP
30,678
24.4% share
15,349g
202 CS · 7.5/m
GGiler#EUNE
Draven · ADC
17 / 6 / 8
58.1% KP
60,782
48.3% share
20,018g
261 CS · 9.7/m
tears#毛泽东
Nami · Support
3 / 4 / 19
51.2% KP
9,907
7.9% share
9,209g
19 CS · 0.7/m
Red side
DefeatFan Team Wieczór#EUNE
Zoe · Top
6 / 5 / 5
45.8% KP
23,647
29.7% share
11,635g
209 CS · 7.8/m
Bartek#cpun
Jarvan IV · Jungle
3 / 8 / 12
62.5% KP
15,916
20% share
10,353g
157 CS · 5.9/m
JD julek#ego
Jax · Mid
4 / 8 / 2
25% KP
16,581
20.8% share
11,473g
198 CS · 7.4/m
Kai Sä#71261
Kalista · ADC
7 / 14 / 4
45.8% KP
18,151
22.8% share
11,185g
170 CS · 6.3/m
CatCake#xoxo
Soraka · Support
4 / 8 / 10
58.3% KP
5,335
6.7% share
8,042g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
