Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 114 days ago
3 / 3 / 24
K / D / A
69.2%
Kill participation
322.4
Damage / min
9,901g
333.7 gold / min
81
29 placed · 11 cleared
25
0.8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCHAD KARTHUS#EUNE
LeBlanc · Top
4 / 3 / 8
30.8% KP
25,741
20% share
10,998g
191 CS · 6.4/m
Tatsu#big
Viego · Jungle
14 / 3 / 3
43.6% KP
26,148
20.3% share
15,273g
230 CS · 7.8/m
HacksawGaming#0 WIN
Mel · Mid
11 / 3 / 7
46.2% KP
36,101
28% share
14,497g
262 CS · 8.8/m
cherry waves#1083
Yunara · ADC
7 / 3 / 10
43.6% KP
31,301
24.3% share
16,033g
277 CS · 9.3/m
JD julek#ego
Lulu · Support
3 / 3 / 24
69.2% KP
9,565
7.4% share
9,901g
25 CS · 0.8/m
Red side
DefeatLatom#Aura
Fiora · Top
2 / 8 / 0
13.3% KP
19,326
22.7% share
10,463g
203 CS · 6.8/m
Wang#yuumi
Sylas · Jungle
1 / 9 / 9
66.7% KP
9,204
10.8% share
10,766g
166 CS · 5.6/m
Lukys#olča
Vladimir · Mid
10 / 9 / 2
80% KP
35,766
42% share
16,940g
249 CS · 8.4/m
Hate#yyy1
Senna · ADC
1 / 4 / 9
66.7% KP
16,799
19.7% share
12,745g
264 CS · 8.9/m
Vixoo#EUNE
Seraphine · Support
1 / 9 / 4
33.3% KP
3,979
4.7% share
7,767g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
