Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 114 days ago
2 / 7 / 14
K / D / A
76.2%
Kill participation
212.7
Damage / min
7,738g
292.9 gold / min
68
25 placed · 5 cleared
20
0.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrillago#333
Pantheon · Top
4 / 12 / 5
42.9% KP
16,458
21.6% share
9,021g
155 CS · 5.9/m
Samanan#EUNE
Olaf · Jungle
5 / 5 / 11
76.2% KP
16,396
21.6% share
12,267g
189 CS · 7.2/m
MuRlOcSmUrf69#EUNE
Vladimir · Mid
4 / 4 / 3
33.3% KP
22,160
29.1% share
10,526g
229 CS · 8.7/m
3MK BATTA#EUNE
Jinx · ADC
6 / 9 / 5
52.4% KP
15,431
20.3% share
12,808g
198 CS · 7.5/m
JD julek#ego
Lulu · Support
2 / 7 / 14
76.2% KP
5,619
7.4% share
7,738g
20 CS · 0.8/m
Red side
VictoryTequila Pivert#Cat
Veigar · Top
7 / 4 / 11
48.6% KP
21,003
21.8% share
11,406g
195 CS · 7.4/m
nataliuauaua#uwu
Qiyana · Jungle
8 / 3 / 13
56.8% KP
22,251
23.1% share
13,962g
222 CS · 8.4/m
bugatti#2028
Vayne · Mid
5 / 5 / 5
27% KP
14,617
15.2% share
11,349g
184 CS · 7/m
SpacingDiff#GRE
Kai'Sa · ADC
10 / 4 / 12
59.5% KP
24,245
25.2% share
16,891g
235 CS · 8.9/m
Aragorn 101#EUNE
Pyke · Support
7 / 5 / 17
64.9% KP
14,278
14.8% share
10,593g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
