Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 111 days ago
18 / 2 / 7
K / D / A
58.1%
Kill participation
1,155.7
Damage / min
15,710g
607 gold / min
10
5 placed · 3 cleared
172
6.6 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryseal#plush
Xin Zhao · Top
10 / 2 / 6
37.2% KP
31,059
27.9% share
13,553g
207 CS · 8/m
Hotfalasttini#hott
Skarner · Jungle
2 / 3 / 13
34.9% KP
9,734
8.7% share
10,092g
165 CS · 6.4/m
JD julek#ego
Akshan · Mid
18 / 2 / 7
58.1% KP
29,914
26.8% share
15,710g
172 CS · 6.6/m
Arvi#ar6
Kai'Sa · ADC
7 / 12 / 11
41.9% KP
15,334
13.8% share
11,933g
168 CS · 6.5/m
ShadowOfMug#Luxis
Camille · Support
6 / 11 / 18
55.8% KP
25,424
22.8% share
10,300g
17 CS · 0.7/m
Red side
DefeatKoparka od boba#2360
Akali · Top
1 / 7 / 3
13.3% KP
16,167
16.8% share
8,006g
177 CS · 6.8/m
arsen#PZGA
Elise · Jungle
5 / 8 / 11
53.3% KP
18,928
19.7% share
9,495g
123 CS · 4.8/m
Latom#Aura
Naafiri · Mid
9 / 9 / 5
46.7% KP
24,979
26% share
11,155g
173 CS · 6.7/m
R F 2AA W AE#9999
Tristana · ADC
13 / 8 / 7
66.7% KP
23,662
24.6% share
13,964g
197 CS · 7.6/m
ChudMaxxingDelux#INTEL
Jarvan IV · Support
2 / 11 / 20
73.3% KP
12,485
13% share
8,742g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
