Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 111 days ago
2 / 10 / 7
K / D / A
64.3%
Kill participation
316.1
Damage / min
6,987g
309.2 gold / min
35
18 placed · 3 cleared
10
0.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmeowosh#0005
Zaahen · Top
3 / 5 / 3
42.9% KP
14,062
26.9% share
7,760g
133 CS · 5.9/m
er4se#218
Rengar · Jungle
4 / 7 / 1
35.7% KP
9,368
17.9% share
9,019g
148 CS · 6.5/m
CANTLOSEMUSTGAP#BEAST
Kassadin · Mid
4 / 3 / 2
42.9% KP
15,040
28.7% share
9,899g
186 CS · 8.2/m
Trushkov#atg
Kai'Sa · ADC
1 / 6 / 1
14.3% KP
6,706
12.8% share
7,315g
150 CS · 6.6/m
JD julek#ego
Lulu · Support
2 / 10 / 7
64.3% KP
7,143
13.7% share
6,987g
10 CS · 0.4/m
Red side
VictoryOrangeEnj0yer#EUNE
Gangplank · Top
3 / 2 / 4
22.6% KP
12,974
14.5% share
9,508g
186 CS · 8.2/m
Acrozo#0001
Wukong · Jungle
5 / 3 / 8
41.9% KP
10,503
11.8% share
11,504g
169 CS · 7.5/m
SiL3NtOnE#EUNE
Irelia · Mid
9 / 4 / 1
32.3% KP
21,105
23.7% share
11,507g
211 CS · 9.3/m
Hepha#2112
Tristana · ADC
12 / 4 / 6
58.1% KP
35,686
40% share
14,352g
190 CS · 8.4/m
Godar#UwU
Seraphine · Support
2 / 1 / 13
48.4% KP
8,953
10% share
7,741g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
